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Wesnoth Units database

Battle Jumper

(image) (image)

Battle Jumpers understand the Flow so well that they can travel fast over any terrain. Seemingly able to pass through lesser objects and with an ability that is close to flying they are feared for their ability to move quickly on the battlefield. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Flow Warrior Flow Jumper
Advances to:
Cost: 59
HP: 55
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDVE_Battle Jumper
Abilities: teleport
(image)staff
cold
9 - 4
melee
magical
(image)missile
fire
9 - 4
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle150%
Cave150%
Coastal Reef150%
Deep Water150%
Flat150%
Forest150%
Frozen150%
Hills150%
Impassable-0%
Mountains150%
Mushroom Grove150%
Sand150%
Shallow Water150%
Swamp150%
Unwalkable-0%
Village150%